The objective of this course is to provide students with a working knowledge of the state of research and practice on software product and process evaluation and improvement. Students completing this course should be able to evaluate both software artifacts and software processes. Software product evaluation includes the evaluation of external characteristics such as usability and functionality, as well as internal characteristics such as design structure, testability and maintainability. Software process evaluation addresses the problem of understanding the software development process, assessing the quality of the process, and developing plans for process improvement. The use of quantitative methods in software engineering will be stressed. The course will also cover experimental methods as they are applied to evaluating software engineering methods.
Software testing is a major component of software product evaluation; testing consumes a large portion of most software development budgets. We will focus on testing object-oriented systems. Issues of interest include testing theory, the implications of design choices on testing, and practical issues such as selecting and creating test data, testing tools, and the design of test support software.
The topics covered in this course are listed below:
CS 414 (and by transitivity CS 314), or consent of instructor. Students are expected to know the basics of software engineering as taught in an undergraduate course using a text such as Pressman, Software Engineering: A Practitioners Approach, or Somerville, Software Engineering . Students should have experience in designing and debugging object-oriented software, and have a basic understanding of object modeling notations such as the UML. Students are expected to have the basic background of the undergraduate core of computer science, which includes discrete math (sets, graphs, first-order predicate calculus), data structures, operating systems, and basic probability and statistics.
Note on CS 414 as a prerequisite: Officially CS 414 is a prerequisite. However, I accept CS 414 as a corequisite. That means that you can enroll in CS 514 if you have already taken CS 414 or are taking CS 414 while enrolled in CS 514. You must have taken CS 314 or an equivalent software engineering course.
You must have a Colorado State University eIdentity (eID), before you can be installed into the CS514 Canvas system. The CS514 Canvas page will have all of the course notes, assignments, discussions, and exams, so it is important for you to be installed on this system. Visit the eIdentity and eServices web page to get your eID. You will not be able to take part in the course until you have an eID.
All queries to the instructors should be sent by email to cs514dl@cs.colostate.edu or posted only on the General Questions discussion group. Queries posted on any other discussion group will not be monitored.
The first day of class is Monday, August 21, 2017. Be ready to start then. Go to the Progress page to view the weekly schedule. The on-campus class meets on Mondays, Wednesdays, and Fridays.
Here are the formally graded elements of the course and associated weighting:
Activity | Weight |
---|---|
Assignments | 65 % |
Class Participation and Discussion assignments on Canvas | 10 % |
Quizzes | 10 % |
Final exam | 15 % |
Final letter grades will be based on the relative distribution of total scores and not on any preset numerical grade.
Assignments need to be turned in electronically via Canvas by 11:59 pm on the due date.
Students must actively participate in the discussion forums on Canvas to get a grade in discussion assignments. While specific instructions will be given for each discussion assignment, in general, we expect each student to make an initial posting for each assignment, followed by responses to other students' postings. Merely having one sentence that says, for example, "I agree with everyone", is not enough to get a grade.
Discussion assignments carry a weight of 10% for the distance section and 5% for the on-campus section. For the on-campus section, the remaining 5% will be assigned based on class participation, determined in part by taking attendance, asking and answering questions in the lecture, and participation in class discussions.
Quizzes will be administered via Canvas and auto-graded. You will get three attempts for each quiz, and the highest score will be considered for the final grade.
There is one final exam. Details regarding the exam will be provided later. Various options are currently being explored, including (1) a take home final (available for 5-6 days) for both distance and on-campus students, (2) 2-hour final exam slot during finals week for on-campus students and a timed Canvas exam for distance students, and (3) 2-hour final exam slot during finals week for on-campus students, and a different take-home exam for distance students. Options for proctoring exams for distance students are being worked out.
We will be glad to re-grade the same submission if you feel that there was a mistake in grading. Contact us within 4 calendar days for a re-grade. Work will be re-graded in its entirety, and may result in an increase, decrease, or no change in the grade. Note that, once we have graded an assignment, we will not allow you to re-do and re-submit it for grading.
Late work will not be accepted without prior permission. If you cannot finish the work by the deadline, contact the instructor as soon as possible. Extensions will be granted on a case-by-case basis and are more likely when permission is sought in advance, for reasons which are unexpected and beyond your control, and which involve only a short extension. The instructors reserve the right to assign a score penalty to the late work, depending on the circumstances and degree of lateness.
Note that the percentages refer to the total points available for the deliverable, not the points that you have received. That is, if an assignment is worth 100 points, and you get 76 and are 7 hours late, you will receive 66 points.
All students are expected to conduct themselves professionally. We (the instructors and GTAs) assume you are familiar with the policies in the student information sheet for the department and the department conduct code. Additionally, you are computing professionals, albeit perhaps just starting. You should be familiar with the code of conduct for the primary professional society, ACM. You can read the ACM Code of Conduct HERE.
This course will adhere to the CSU Academic Integrity Policy as found in the Student Conduct Code. At a minimum, violations will result in a grading penalty in this course and a report to the Office of Conflict Resolution and Student Conduct Services.
Students not already familiar with the CSU Honor Pledge should review this clear and simple pledge and always adhere to it. Academic dishonesty will be dealt with severely. The first instance of cheating will result in negative credit. The second instance will result in a failing grade and other penalties dictated by departmental and university policies.
We work to maintain an environment supportive of learning in the classroom and laboratory. Towards that end, we require that you be courteous to and respectful of your fellow participants (i.e., classmates, instructors, GTAs and any tutors). In particular:
We require you to follow the guidelines listed below for postings on Canvas: