R0,R1
and results will be retuned in register(s). You may find that you do not
have enough registers to keep all of your variables in registers. In this case,
you will create variables to hold them.
The following list is the set of subroutines you must implement.
strlen(s)
- on entry R0
contains s
.
On exit, R0
contains the length.strcpy(dest, src)
- on entry R0
contains
dest
, and R1
contains src
.
On exit, src
has been copied to dest
and
R0
contains dest
.strcat(dest, src)
- on entry R0
contains
dest
, and R1
contains src
.
On exit, src
has been appended to the end of dest
and R0
contains dest
.printCC()
- print the word NEGATIVE, ZERO, POSITIVE
depending on the value in register R0
. At exit, register
R0
contains the original value. Each word is followed by a
newline. Do not depend on the condition code being set on entry.
The test of strcmp()
uses this method.strcmp(s1, s2)
- on entry R0
contains
s1
, and R1
contains s2
. On
exit R0
contains a negative number if s1 < s2
,
zero if s1 == s2
and a positive number if
s1 > s2
.pack(b1, b2)
- combine the lower 8 bits of R0
and the lower 8 bits of R1
and pack them into a single
16 bit quantity in R0
. The lower 8 bits of R0
will be in the upper 8 bits of the result.getsp(dest)
- on entry R0
contains the
address of a buffer. Read characters from the keyboard until an end-of-line
character is read. The end-of-line character may be either a CR of a LF
depending on the source and/or operating system.
Each pair of characters is packed into a single 16
bit value and stored in dest
. The end-of-line is not
stored, but a NULL is stored to mark the end of the string.
On exit R0
contains dest
. Your code must handle
input of either an even or odd number of characters. You will need to
experiment with LC3 to determine the order of 8 bit characters in the
16 bit word. Alternatively, you may read the lc3os.asm
for the PUTSP
trap instruction.unpack(b)
- unpack the 16 bits in R0
into
registers R0,R1
such that the upper 8 bits of R0
are stored in the lower 8 bits of R0
and the lower 8 bits
of R0
are stored in the lower 8 bits of R1
.strunpack(dest, src)
- on entry R0
contains
dest
and register R1
contains src
(a packed string contining two characters per LC3 word). On exit, the packed
string has been unpacked (one character per LC3 word) into
dest
and R0
contins dest
Enter
key. As with any
project, incremental development will improve your efficiency.
You might first write pseudo-code in a C or java like syntax to understand the algorithm for a subroutine. You may find C implementations of various string functions here. If your code uses variables, you may want to declare these variables for your subroutine. Declare them before the first statement of the subroutine. Although using variables may make your code a little longer, it is likely that you will get correct results more quickly if you use them. When you need a value, simply load it from the memory. When you update the value, write it back to memory. This is the load/store model.
When you write the LC3 code for a subroutine, you may find it helpful if you
add comments in each subroutine that explain how you are using the registers.
For example, you might write that ;R4 is the count
.
Testing/debugging each individual subroutines follows a pattern:
lc3as
.Option
to the index of the routine you wish
to test. You may want to change the .FILL
value so that
you do not need to continually reset it as you write, and debug your
subroutine.Continue
the simulator/debugger. If you have set a breakpoint,
it will stop when your program reaches that line. Use Step/Next
to watch your code execute and examine registers and memory locations for
correctness. You will want to use Next
so that you do NOT
step into the traps GETS, PUTS, PUTSP, GETC, OUT
. You may step
into them, but you will find them very tedious to step through.
You may want to call one subroutine from another, or add subroutines to
accomplish specific tasks. Do not duplicate code in multiple places. Recall that
calling a subroutine (or TRAP) from another subroutine requires careful
handling of the return address (R7
).
string.asm
using the Checkin tab of the
course website.