CS253: Software Development with C++

Spring 2018

Init Vs Assign

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CS253 Init Vs Assign

Loud.h

% cat ~cs253/Examples/Loud.h
// A “Loud” class.  It announces whenever its methods are called.
#ifndef LOUD_H_INCLUDED
#define LOUD_H_INCLUDED

#include <iostream>

class Loud {
    char c;
    void hi(const char *s) const {
	std::cout << "Loud::" << s;
	if (c) std::cout << " [c='" << c << "']";
	std::cout << std::endl;  // flush debug output
    }
  public:
    Loud(char ch = '\0') : c(ch) { hi("Loud()"); }
    ~Loud() { hi("~Loud()"); }
    Loud(const Loud &l) : c(l.c) { hi("Loud(const Loud &)"); }
    Loud(Loud &&l) : c(l.c) { hi("Loud(Loud &&)"); }
    Loud& operator=(const Loud &l) { c=l.c; hi("operator=(const Loud &)"); return *this; }
    Loud& operator=(Loud &&l) { c=l.c; hi("operator=(Loud &&)"); return *this; }
    Loud& operator=(char ch) { c = ch; hi("operator=(char)"); return *this; }
    Loud& operator++() { ++c; hi("operator++()"); return *this; }
    Loud operator++(int) { hi("operator++(int)"); const auto save = *this; ++*this; return save; }
    Loud operator+(const Loud &l) const { hi("operator+(const Loud &)"); return Loud(c+l.c); }
};

#endif /* LOUD_H_INCLUDED */

Example

#include "Loud.h"

int main() {
    Loud a(12);
    Loud b(a);
    Loud c=a;
    Loud d();
    c = ++b;
}
Loud::Loud() [c='␌']
Loud::Loud(const Loud &) [c='␌']
Loud::Loud(const Loud &) [c='␌']
Loud::operator++() [c='␍']
Loud::operator=(const Loud &) [c='␍']
Loud::~Loud() [c='␍']
Loud::~Loud() [c='␍']
Loud::~Loud() [c='␌']

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Modified: 2018-04-24T16:54

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