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FileUtils.cpp
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#include "
FileUtils.hpp
"
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#define BOOST_FILESYSTEM_VERSION 2
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#include <boost/filesystem/operations.hpp>
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#include <boost/filesystem/convenience.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include <boost/filesystem/path.hpp>
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bool
FileUtils::fileExists
(
string
filename)
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{
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return
boost::filesystem::exists(filename);
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}
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